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Top 10 eSports Games of 2020: Biggest Prizes & Viewership

In 2020, there has only been one major tournament for Hearthstone due to the Coronavirus pandemic. The average viewership for smaller Hearthstone tournaments hover around 10 to 15 thousand viewers, and many streamers play the game. Prize Pool 2020: $4,000,000. Average Viewers 2019: 70k-100k. Peak Viewers: 328k (Hearthstone World Championship 2016) 4.

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Esports - Wikipedia

Though the first two seasons were played at Blizzard Arena in Los Angeles, the Overwatch League's third season in 2020 will implement the typical home/away game format at esports arenas in the teams' various home cities or regions.

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What is esports? A beginner's guide to competitive gaming ...

In essence, esports is the collective term used to describe competitive gaming at a professional level, with the top esports players often being the very best in the world at their respective game.

F1® Esports Series 2020

Formula 1® Esports Series is back for its 4th season! Compete against the fastest drivers in the world on F1TM 2020 and stand a chance to become an official driver for an F1 Team!

2020 in esports - Wikipedia

List of esports events in 2020 (also known as professional gaming). Several events have been cancelled due to the COVID-19 pandemic, and some organizers opted to continue running tournaments remotely through the internet.

61 Esports Statistics You Must Read: 2020/2021 Data, Trends ...

838% – the year-over-year growth rate of esports investments. In 2018, investments rose from $490 million in the previous year to $4.5 billion. In 2020, the revenue of the esports industry is expected to surpass $1 billion. 69% of esports revenue comes from advertising and sponsorships. The esports industry is worth $900 million.

What is eSports? A look at an explosive, billion-dollar ...

2020 Election Business Markets Tech Media Success ... For some, the shooting at an EA Madden tournament in Jacksonville was the first time eSports broke into the public light. In reality, the ...

Esports Awards | 11.20.2021

Recognising. Excellence. Our aim is to ensure that success and achievement in esports is celebrated globally, acting as an impartial entity across all platforms and titles. Creating. A Legacy. The players, teams, organisations, gamers, suppliers, distributors, platforms and fans have created esports as an industry, we document the contributions ...